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International Conference on Mobile, Hybrid, and On-line Learning
eL&mL 2009
February 1-7, 2009 - Cancun, Mexico |
Technical Co-Sponsors and Logistics Supporters |
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printer friendly pdf version |
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Submission (full paper) |
September 10, 2008 |
Notification |
October 5 October 10, 2008 |
Registration |
October 27, 2008 |
Camera ready |
November 1, 2008 |
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Authors of selected papers will be invited to submit extended versions to a IARIA Journal
Publisher: IEEE Computer Society Conference Publishing Services
Posted: IEEE Digital Library
Indexing process
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All tracks/topics are open to both research and industry contributions.
Tracks:
Learning-oriented devices and networks
Mobility (IEEE 802.11 standards, engineering, smart devices);
Mobile communications;
Hardware/software systems for mobile communications;
Evolution from 3G to 4G and beyond;
Mobile networking;
Wireless networking;
Wireless access (WPAN, WLAN, WLL);
Mobile IP, VoIP, IPTV, etc.;
Satellite technologies for e-learning;
Next generation of mobile technology;
User-oriented device interfaces;
Adaptable student/device interaction;
Wearable devices
Learning-oriented technologies
Architecture of learning technology systems;
Advanced uses of multimedia and hypermedia;
Integrated learning and educational environments;
Remote and wireless teaching technologies;
Anytime/anywhere e-learning and wearable network devices;
Adaptive e-learning and intelligent applications/tools;
Agents technology;
Intelligent tutoring systems;
Training e-learning teachers;
Practical uses of authoring tools;
Application of metadata and virtual reality
Tools and platforms
Tools and architectures for mobile/ubiquitous e-learning;
SOA for e-learning;
Web 2.0 and social computing for learning;
Ontologies and semantic Web standards for e-learning;
Adaptive and personalized educational hypermedia;
Peer-to-Peer learning applications;
Social software for collaborative learning;
Socially intelligent agents;
e-Learning platforms, portals and virtual learning environments;
Embedded systems education;
Wearable computers and education;
Multimedia environment for teaching;
Web-based learning, including Wikis and Blogs;
Learning content management systems
On-line learning
Internet based systems;
Navigational aspects for on-line learning;
Virtual spaces for learning communities;
Internet supported ubiquitous learning;
Mobile eLearning applications;
Pervasive eLearning scenarios;
Multi-agent technology applications in Web-based education;
Semantic social networks;
Community discovering in social learning systems;
Social structure exploitation in e-learning
Mobile learning, teaching, and training
Advanced teaching and learning technologies for mobile learners;
Advanced software and hardware systems for mobile learning and teaching;
Virtual mobile learning environments;
Adaptive learning strategies
Advanced curriculum and courseware for mobile learning and training;
Security issues of mobile learning;
Learning management systems for mobile learning;
Ontologies and pedagogical models;
Testing, assessment and quality issues of mobile learning;
Faculty and professional development on mobile teaching and learning
Infrastructure, administrative and organizational issue of mobile learning;
Applications of mobile technology in open, distance, and corporate education;
National and international projects, strategies, and policies on mobile learning
Hybrid learning
Teacher-centric and student-centric approaches;
Self-learning integrated methodology;
Learner autonomy;
Interactive hybrid learning;
Assessment strategy for hybrid learning;
Collaborative learning/groupware;
Content management for hybrid learning;
Digital libraries for hybrid learning;
Effective content development experiences in hybrid; earning;
Improved flexibility of learning process;
Institutional policies;
Instructional design issues;
Organizational framework for hybrid learning;
Outcome based teaching and learning;
Pedagogical issues
Challenging technical aspects
Tutoring eLearning applications and services;
Teaching eLearning methodologies and technologies;
National and international projects on e-learning;
e-Learning industry and universities programs;
Application of instructional design theories;
Reflection in learning software and hardware;
Social impact metrics on distance learning;
Methodologies and processes for education;
Curriculum projects and experiences;
Educating the educators;
Simulated communities;
Online mentoring;
Cultural, social, and gender issues;
Personalization;
Corporate training
Assessing eL&mL
Cost models for eLearning;
E-market place for higher education;
Evaluation of eLearning;
Social benefits of eLearning;
e-Learning effectiveness and outcomes;
Global trends in eLearning
Education in developing regions
National/international strategies;
Evaluation of learning technology systems;
Emerging and best practices;
Managing quality in eLearning;
Standards related activities