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The Second International Conference on Mobile, Hybrid, and On-line Learning
eL&mL 2010
February 10-16, 2010 - St. Maarten, Netherlands Antilles |
Technical Co-Sponsors and Logistics Supporters |
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Archive: 2009 |
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printer friendly pdf version |
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Submission (full paper) |
Oct 5, 2009 October 12, 2009 |
Notification |
Nov 10, November 11, 2009 |
Registration |
December 1, 2009 |
Camera ready |
December 6, 2009 |
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Published by: |
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All CPS Publications are included in the IEEE Xplore
All CPS Publications are archived in IEEE Computer Society Digital Library (CSDL)
Authors of selected papers will be invited to submit extended versions to a IARIA Journal
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All tracks/topics are open to both research and industry contributions.
Tracks:
Learning-oriented devices and networks
Mobility (IEEE 802.11 standards, engineering, smart devices);
Mobile communications;
Hardware/software systems for mobile communications;
Evolution from 3G to 4G and beyond;
Mobile networking;
Wireless networking;
Wireless access (WPAN, WLAN, WLL);
Mobile IP, VoIP, IPTV, etc.;
Satellite technologies for e-learning;
Next generation of mobile technology;
User-oriented device interfaces;
Adaptable student/device interaction;
Wearable devices
Learning-oriented technologies
Architecture of learning technology systems;
Informal learning; Formal/informal exploratory and serendipitous learning; Advanced uses of multimedia and hypermedia;
Integrated learning and educational environments;
Remote and wireless teaching technologies;
Anytime/anywhere e-learning and wearable network devices;
Adaptive e-learning and intelligent applications/tools;
Agents technology;
Intelligent tutoring systems;
Training e-learning teachers;
Practical uses of authoring tools;
Application of metadata and virtual reality
Tools and platforms
eL&mL learning tools (basic infrastructure, content management, cross-media publishing, social & cooperative learning, lecture recording); Tools and architectures for mobile/ubiquitous e-learning;
SOA for e-learning;
Web 2.0 and social computing for learning;
Ontologies and semantic Web standards for e-learning;
Adaptive and personalized educational hypermedia;
Peer-to-Peer learning applications;
Social software for collaborative learning;
Socially intelligent agents;
e-Learning platforms, portals and virtual learning environments;
Embedded systems education;
Wearable computers and education;
Multimedia environment for teaching;
Web-based learning, including Wikis and Blogs;
Learning content management systems
On-line learning
Content engineering (authoring, standards, metadata, process models); Internet based systems;
Navigational aspects for on-line learning;
Virtual spaces for learning communities;
Internet supported ubiquitous learning;
Mobile eLearning applications;
Pervasive eLearning scenarios;
Multi-agent technology applications in Web-based education;
Semantic social networks;
Community discovering in social learning systems;
Social structure exploitation in e-learning
Mobile learning, teaching, and training
Advanced teaching and learning technologies for mobile learners;
Advanced software and hardware systems for mobile learning and teaching;
Virtual mobile learning environments;
Adaptive learning strategies
Advanced curriculum and courseware for mobile learning and training;
Security issues of mobile learning;
Learning management systems for mobile learning;
Ontologies and pedagogical models;
Testing, assessment and quality issues of mobile learning;
Faculty and professional development on mobile teaching and learning
Infrastructure, administrative and organizational issue of mobile learning;
Applications of mobile technology in open, distance, and corporate education;
National and international projects, strategies, and policies on mobile learning
Hybrid learning
Didactics of eL&mL (informal learning, ambient and augmented learning, cooperative learning); Teacher-centric and student-centric approaches;
Self-learning integrated methodology;
Learner autonomy;
Interactive hybrid learning;
Assessment strategy for hybrid learning;
Collaborative learning/groupware;
Content management for hybrid learning;
Digital libraries for hybrid learning;
Effective content development experiences in hybrid; earning;
Improved flexibility of learning process;
Institutional policies;
Instructional design issues;
Organizational framework for hybrid learning;
Outcome based teaching and learning;
Pedagogical issues
Challenging technical aspects
Tutoring eLearning applications and services;
Teaching eLearning methodologies and technologies;
National and international projects on e-learning;
e-Learning industry and universities programs;
Application of instructional design theories;
Reflection in learning software and hardware;
Social impact metrics on distance learning;
Methodologies and processes for education;
Curriculum projects and experiences;
Educating the educators;
Simulated communities;
Online mentoring;
Cultural, social, and gender issues;
Personalization;
Corporate training
Assessing eL&mL
Organization of eL&mL (quality management, learning networks); Cost models for eLearning;
E-market place for higher education;
Evaluation of eLearning;
Social benefits of eLearning;
e-Learning effectiveness and outcomes;
Global trends in eLearning
Education in developing regions
National/international strategies;
Evaluation of learning technology systems;
Emerging and best practices;
Managing quality in eLearning;
Standards related activities