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The Fourth International Conference on Mobile, Hybrid, and On-line Learning

eL&mL 2012

January 30 - February 4, 2012 - Valencia, Spain


Call for Papers

eL&mL 2012 conference continutes bringing together federated views on mobileLearning, hybridLearning, and on-lineLearning. eL&mL 2012 is dedicated to educators, eLearning experts, and students to exchange their ideas, experiences and lessons learnt in different facets of modern learning.

eLearning refers to on-line learning delivered over the World Wide Web via the public Internet or the private, corporate intranet. The conference is intended to provide an overview of technologies, approaches, and trends that are happening right now. The constraints of e-learning are diminishing and options are increasing as the Web becomes increasingly easy to use and the technology becomes better and less expensive.

As the ease of execution increases, more and more institutions are discovering the benefits of delivering training via the Web. Interest in e-learning is at an all-time high, and the workshop wants to serve as a stimulus to accelerate collaboration and dialog among the e-learning providers, trainers, IT researchers and the lifelong, self-directed learners. Such business trends as an increased global economy, the pressures for rapid development, and the necessity of teamwork are shaping the present state and the future of eLearning.

Employees are increasingly aware that they must continue to update and advance their skills if they want to understand the state-of-the-art technologies and remain valuable to their organizations. This means that learners will be more and more self-directed, and they will want access to what they need when they need it. The Internet based educational materials and the e-learning providers have to meet this demand.

The conference focuses on the latest trends in e-learning and also on the latest IT technology alternatives that are poised to become mainstream strategies in the near future and will influence the e-learning environment. Ubiquitous systems proliferate quickly due to the latest achievements in the industry of telecommunications, electronics, wireless, and economical globalization.

Wireless and mobility allow any user to timely use resources using various access technologies under (assumed) secured and guaranteed privacy. The family of the mobile devices expand dramatically, allowing a user to have a portable office everywhere, every time. Mobile learning became a fact, due to the technical accessibility and Internet communications. Many online classes, learning systems, university curricula, remote education, and virtual training classes are now part of the corporate education and use.

Progress is made in user modeling and adaptive learning models. The generalization of successful practices on mobile learning is favored by many national and international projects and policy synchronization boards. Adaptation implies also the use of the classical methods, still in use and useful in some contexts and for some categories of users. Hybrid learning is an increasing trend in education today. The traditional classroom learning has been historically proven beneficial. Hybrid learning is rather a series of different learning strategies going from teacher-centric to student-centric. This improves the critical thinking, creativity, self-management, self-study, and advance problem solving thinking of the student.

We solicit both academic, research, and industrial contributions. We welcome technical papers presenting research and practical results, position papers addressing the pros and cons of specific proposals, such as those being discussed in the standard fora or in industry consortia, survey papers addressing the key problems and solutions on any of the above topics short papers on work in progress, and panel proposals.

Industrial presentations are not subject to the format and content constraints of regular submissions. We expect short and long presentations that express industrial position and status.

Tutorials on specific related topics and panels on challenging areas are encouraged.

The topics suggested by the conference can be discussed in term of concepts, state of the art, research, standards, implementations, running experiments, applications, and industrial case studies. Authors are invited to submit complete unpublished papers, which are not under review in any other conference or journal in the following, but not limited to, topic areas.

All topics and submission formats are open to both research and industry contributions.

Learning-oriented devices and networks
Mobility (IEEE 802.11 standards, engineering, smart devices)
Mobile communications
Hardware/software systems for mobile communications
Evolution from 3G to 4G and beyond
Mobile networking
Wireless networking
Wireless access (WPAN, WLAN, WLL)
Mobile IP, VoIP, IPTV, etc.
Satellite technologies for e-learning
Next generation of mobile technology
User-oriented device interfaces
Adaptable student/device interaction
Wearable devices

Learning-oriented technologies
Architecture of learning technology systems
Informal learning
Formal/informal exploratory and serendipitous learning
Advanced uses of multimedia and hypermedia
Integrated learning and educational environments
Remote and wireless teaching technologies
Anytime/anywhere e-learning and wearable network devices
Adaptive e-learning and intelligent applications/tools
Agents technology
Intelligent tutoring systems
Training e-learning teachers
Practical uses of authoring tools
Application of metadata and virtual reality

Tools and platforms
eL&mL learning tools (basic infrastructure, content management, cross-media publishing, social & cooperative learning, lecture recording)
Tools and architectures for mobile/ubiquitous e-learning
SOA for e-learning
Web 2.0 and social computing for learning
Ontologies and semantic Web standards for e-learning
Adaptive and personalized educational hypermedia
Peer-to-Peer learning applications
Social software for collaborative learning
Socially intelligent agents
e-Learning platforms, portals and virtual learning environments
Embedded systems education
Wearable computers and education
Multimedia environment for teaching
Web-based learning, including Wikis and Blogs
Learning content management systems

On-line learning
Content engineering (authoring, standards, metadata, process models)
Internet based systems
Navigational aspects for on-line learning
Virtual spaces for learning communities
Internet supported ubiquitous learning
Mobile eLearning applications
Pervasive eLearning scenarios
Multi-agent technology applications in Web-based education
Semantic social networks
Community discovering in social learning systems
Social structure exploitation in e-learning

Mobile learning, teaching, and training
Advanced teaching and learning technologies for mobile learners
Advanced software and hardware systems for mobile learning and teaching
Virtual mobile learning environments
Adaptive learning strategies
Advanced curriculum and courseware for mobile learning and training
Security issues of mobile learning
Learning management systems for mobile learning
Ontologies and pedagogical models
Testing, assessment and quality issues of mobile learning
Faculty and professional development on mobile teaching and learning
Infrastructure, administrative and organizational issue of mobile learning
Applications of mobile technology in open, distance, and corporate education
National and international projects, strategies, and policies on mobile learning

Hybrid learning
Didactics of eL&mL (informal learning, ambient and augmented learning, cooperative learning)
Teacher-centric and student-centric approaches
Self-learning integrated methodology
Learner autonomy
Interactive hybrid learning
Assessment strategy for hybrid learning
Collaborative learning/groupware
Content management for hybrid learning
Digital libraries for hybrid learning
Effective content development experiences in hybrid learning
Improved flexibility of learning process
Institutional policies
Instructional design issues
Organizational framework for hybrid learning
Outcome based teaching and learning
Pedagogical issues

Challenging technical aspects
Tutoring eLearning applications and services
Teaching eLearning methodologies and technologies
National and international projects on e-learning
e-Learning industry and universities programs
Application of instructional design theories
Reflection in learning software and hardware
Social impact metrics on distance learning
Methodologies and processes for education
Curriculum projects and experiences
Educating the educators
Simulated communities
Online mentoring
Cultural, social, and gender issues
Personalization
Corporate training

Assessing eL&mL
Organization of eL&mL (quality management, learning networks)
Cost models for eLearning
E-market place for higher education
Evaluation of eLearning
Social benefits of eLearning
e-Learning effectiveness and outcomes
Global trends in eLearning

Education in developing regions
National/international strategies
Evaluation of learning technology systems
Emerging and best practices
Managing quality in eLearning
Standards related activities

 

INSTRUCTION FOR THE AUTHORS

Authors of selected papers will be invited to submit extended versions to one of the IARIA Journals.

Publisher: XPS (Xpert Publishing Services)
Archived: ThinkMindTM Digital Library (free access)
Prints available at Curran Associates, Inc.
Articles will be submitted to appropriate indexes.

Important deadlines:

Submission (full paper) September. 5 September 20, 2011
Notification October 23, 2011 November 7, 2011
Registration November 7, 2011 November 22, 2011
Camera ready November 7, 2011 November 22, 2011

Only .pdf or .doc files will be accepted for paper submission. All received submissions will be acknowledged via an automated system.

Regular Papers (up to 6-10 page article)

Final author manuscripts will be 8.5" x 11", not exceeding 6 pages; max 4 extra pages allowed at additional cost. The formatting instructions can be found on the Instructions page. Helpful information for paper formatting can be found on the here.

Your paper should also comply with the additional editorial rules.

Once you receive the notification of paper acceptance, you will be provided by the publisher an online author kit with all the steps an author needs to follow to submit the final version. The author kits URL will be included in the letter of acceptance.

Work in Progress (short paper up to 4 pages long)

Work-in-progress contributions are welcome. Please submit the contributions following the instructions for the regular submissions using the "Submit a Paper" button and selecting the contribution type as work in progress.  Authors should submit a four-page (maximum) text manuscript in IEEE double-column format including the authors' names, affiliations, email contacts. Contributors must follow the conference deadlines, describing early research and novel skeleton ideas in the areas of the conference topics. The work will be published in the conference proceedings.

For more details, see the Work in Progress explanation page

Posters (poster or collection of 6 to 8 slides, including industrial presentations)

Posters are intended for ongoing research projects, concrete realizations, or industrial applications/projects presentations. Acceptance will be decided based on a 1-2 page abstract and/or 6-8 .pdf slide deck submitted through the conference submission website. The poster may be presented during sessions reserved for posters, or mixed with presentation of articles of similar topic. The slides must have comprehensive comments. One big Poster and/or the associated slides should be used for discussions, once on the conference site.

For more details, see the Posters explanation page.

Ideas (2 page proposal of novel idea)

This category is dedicated to new ideas in their early stage. Contributions might refer to PhD dissertation, testing new approaches, provocative and innovative ideas, out-of-the-box, and out-of-the-book thinking, etc. Acceptance will be decided based on a maximum 2 page submission through the conference submission website. The contributions for Ideas will be presented in special sessions, where more debate is intended. The Idea contribution must be comprehensive, focused, very well supported (details might miss, obviously). A 6-8 slide deck should be used for discussions, once on the conference site.

For more details, see the Ideas explanation page.

Technical marketing/business/positioning presentations

The conference initiates a series of business, technical marketing, and positioning presentations on the same topics. Speakers must submit a 10-12 slide deck presentations with substantial notes accompanying the slides, in the .ppt format (.pdf-ed). The slide deck will not be published in the conference’s CD Proceedings. Presentations' slide decks will be posted on the IARIA's site. Please send your presentations to petre@iaria.org.

Tutorials

Tutorials provide overviews of current high interest topics. Proposals should be for three hour tutorials. Proposals must contain the title, the summary of the content, and the biography of the presenter(s). The tutorials' slide decks will be posted on the IARIA's site. Please send your proposals to petre@iaria.org

Panel proposals

The organizers encourage scientists and industry leaders to organize dedicated panels dealing with controversial and challenging topics and paradigms. Panel moderators are asked to identify their guests and manage that their appropriate talk supports timely reach our deadlines. Moderators must specifically submit an official proposal, indicating their background, panelist names, their affiliation, the topic of the panel, as well as short biographies. The panel's slide deck will be posted on the IARIA's site.

For more information, petre@iaria.org

Workshop proposals

We welcome workshop proposals on issues complementary to the topics of this conference. Your requests should be forwarded to petre@iaria.org.

 
 

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