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 The papers listed below have been selected as "Best Papers" based on the reviews of the original submission, the camera-ready version, and the presentation during the conference. For the awarded papers, a digital award will be issued in the name of the authors. Awarded Papers Sensory Evaluation Method to Create Pictograms Based on Multiplex      Sign Languages Studying Four 3D GUI Metaphors in Virtual Environment in Tablet      Context. Visual Design and Early Phase User Experience Evaluation ”Where is Your Nose?” - Developing Body Awareness Skills Among      Children With Autism Using a Humanoid Robot Comparison of Simultaneous Measurement of Lens Accommodation and      Convergence in Viewing Natural and Stereoscopic Visual Target Augmenting Remote Trading Card Play with Virtual Characters used in      Animation and Game Stories - Towards Persuasive and Ambient      Transmedia Storytelling Networked Visibility: The case of smart card ticket information Bimanual Performance in Unpredictable Virtual Environments: A      Lifespan Study 1 DOF Tabletop Haptic Mouse for Shape Recognition of 3D Virtual      Objects Fundamental Study to Consider for Advanced Interface in Grasping      Movement Analyzing the Effects of Virtualizing and Augmenting Trading Card      Game based on the Player’s Personality Heads Up: Using Cognitive Mapping to Develop a Baseline Description      for Urban Visualization A Hybrid Tracking Solution to Enhance Natural Interaction in      Marker-based Augmented Reality Applications Evaluating Multi-Modal Eye Gaze Interaction for Moving Object      Selection Proposal of an Automobile Driving Interface Using Gesture Operation      for Disabled People 
 The following papers have been selected on the basis of their contents, specificaly for lending themselves to an interesting extended work. The authors of these papers are receiving invitations to submit an extended article version to one of the IARIA Journals. Papers Invited for IARIA Journals Evaluating the Impact of Spatial Ability in Virtual and Real World      Environments Interactive Dynamic Simulations with Co-Located Maglev Haptic and 3D      Graphic Display Shape Modeling: From Linear Anthropometry to Surface Model Investigating Child-Robot Tactile Interactions: A Taxonomical      Classification of Tactile Behaviour of Children with Autism Towards      a Humanoid Robot Multimodal Human-Robot Interactions: the Neurorehabilitation of      Severe Autistic Children A Deported View Concept for Touch Interaction  | 
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